Arcades Materials: BLUE

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BLUE: Threshold to Cosmos

This pamphlet stands on the threshold of the city, of the arcade, of the dream. It hovers between the inside and the outside, protecting and marking transitions. It begins with the figure of the mechanical fortune-teller and lingers in the doorway before going inside to take a look around. The pieces in this pamphlet wander through bourgeois interiors, gaze at commodities in shop windows and at reflections in the glass, and visit the displays in museum vitrines and aquarium tanks. Buildings of capitalist modernity are linked to primal history; the arcade appears as an underwater kingdom cluttered with shells and coral. Rooms appear as places of conspiracy. Threshold experiences are experiences of transition, of passage but also of flight. The pamphlet ends with images of flying, rising up above the city (and the self) to survey from above.

Contributors: Susan Conte, Marie Louise Krogh, Louis Hartnoll, Sam Dolbear, Anne Malone Stillman, Jack Parlett, Tom Allen, Arild Linneberg, Janne Sund, Elizabeth Atherton, Jan-Peter Westad, Jeff O’Brien, Anna de Filippi

Edited by Sam Dolbear and Hannah Proctor
Insides designed by Sophie Carapetian
Cover designed by Sophie Carapetian and Lucy Killoran
Typeset by Sophie Carapetian, Sam Dolbear and Louis Hartnoll
Copy edited by Erin Troseth and Daniel Neofetou